Session 3: The Swamp

After looting the grain silo, the characters began to make their way back to the tavern to rest up for the night. On their way out, they ran into the Motherfucking Sorcerer, who had been hired by Peter as a backup in case the present group of adventurers also failed to recover the key. After some successful negotiations (and by negotiations, we mean deception - we tricked him into thinking we worked for the same person), they agreed to team up to recover the key. The group took the thieves' dog with them, a giant dachshund named Nick Jackson.

The group made their way to swamp to retrieve the key, but on the way there, they realized they were being tailed by the shady character whose hotel room Nesbitt had infiltrated on the group's first night in town. Determined not to reveal his motivations, the man tailing the group was eventually convinced to help the characters recover the contents of the chest.

As the group approached the swamp, they were attacked by zombies, and the battling began. They fought through a few shamblers before reaching the entrance of a cave hidden under the swamp. It was in here that the crew encountered a stronger group of zombies that was clearly the previous group of adventurers sent after the chest. A battle ensued, and the group came out on top, finally managing to crack the safe with a monster summoned by R.R. Grayscream, the cleric. The session ended with the group making their way back to town, wondering if they'd actually receive their payment from the shady Peter.

Experience
2 CR1 zombies outside, 4 CR 2 zombies in the cave. Characters present:

Experience:  500/character
 * Nesbitt
 * RR Grayscream
 * Liet
 * Gavroche
 * Clidiot
 * The Motherfucking Sorcerer